Castle of 1000 Mirrors is a fascinating variant of Memory based on one of the most incredible concepts in physics: image refraction.
The box itself is the basis of the game board: with it you build the castle where Victor lives, a little absent-minded vampire who no longer remembers where he put his favorite objects and games. The players, with a little memory, but especially with the help of the mirrors, will have to help him find his little dog, his favorite book, the butler's candelabra and so on.
Every time a player rolls the dice, he can move Victor a certain number of spaces until he lands on a space showing a drawn object: this will be the object that the player will have to find, remembering where the card is and helping himself by moving a maximum of 3 mirrors.
The other players will be able to bet on whether the player has actually managed to find the object among the castle's countless windows: for each bet won, the players receive blue vampire drops. Whoever has collected the most drops at the end of the game will be the only, true "Champion of a Thousand Mirrors".